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BABY BABY BABY OHHHHHHHH!

2014

Platform: 

Kinect

 

Timeframe:

2 Weeks

 

Role:

Producer/ Experience Designer/ Game Designer/ Animator/ Audio Designer

 

Summary:

BABY BABY BABY OHHHHHHHH! is a Kinect based game in which the guest uses one's body movement to control various objects to solve puzzles and help protect the baby from harm by dangerous things around him.

 

As the game designer and experience designer in the team, I created the level design and implemented puzzles for the game. I also designed the game experience that follows a proper interest curve to balance the moment of tension and relief in the game and makes the guest have a more immersive experience.   

 

BABY BABY BABY OHHHHHHHH! is the winner of the 2015 Microsoft Game-On competition.

 

 

 

 

 

 

 

 

 

 

Level Design

Game Concept

Interest Curve

Game Audio

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